Welcome to the World of RiftForged

RiftForged is a server-authoritative, physics-driven MMO where tactical hunting meets persistent world shaping. Rip raw structural building blocks and biological components from felled beasts to forge bespoke player-stamped gear, alter the terrain to outmaneuver your prey, and ascend through an expansive, node-driven passive tree.

Engineered from bare metal up, RiftForged rejects off-the-shelf commercial game engines. Everything runs on a custom C++20 and DirectX 11 architecture optimized for deterministic execution, high entity density, and zero-compromise netcode synchronization.

Discover Game Details

Active Alpha Systems

Dynamic Terrain Deformation

Terrain is no longer a static collision mesh. High-impact abilities, heavy explosive strikes, and environmental combat trigger true real-time procedural terrain deformation directly synchronized across the server-authoritative world grid.

RiftForged Dynamic Terrain Deformation

Carving & Monster Harvesting

Slaying an apex beast is only the beginning. Target specific monster anatomies post-mortem to harvest sinew, plates, and dense bone materials used directly in field forging and base construction.

RiftForged Carving and Hunting System

Bioforge Crafting & Assembly

Modular crafting is live. Raw monster drops and harvested field reagents combine directly into T1 armors and armaments, modifying offensive reach, hit reactions, and defensive profiles.

RiftForged Bioforge Weapon Crafting

Persistent Loadouts

Powered by our proprietary ECS. Secure inventory management ensures that every harvested component, crafted weapon, and consumable is tracked deterministically.

RiftForged Inventory UI

Live Alpha Technical Testing

Continuous integration stress test for the custom Dx11 renderer and server netcode.

Our dedicated server is running live tests validating terrain synchronization, hit-box registration, and carving interactions. Current client builds are distributed through our itch repository while our unified launcher and account persistence pipeline is being synchronized.

Access the Alpha Build

Download the latest technical test client directly via itch.io:

Link: thatoastiest.itch.io/riftforged-open-alpha

Movement & Combat

  • WASD — Movement
  • ALT — Free Mouse Toggle
  • SPACE — Dodge / RiftStep
  • E — Harvest / Loot Carve / Interact

Systems & Menus

  • I — Inventory
  • C — Character Sheet
  • P — Ascension Tree (Level Up -> Spend Points -> Get Stronger)
  • L — Quest Log (No UI Window)

Identity Command: Use /name [YourName] upon entering the realm to broadcast your character handle.